“Click” between standard 360° mode (when the camera is closed) and 3D VR180 mode (when the camera is open).Capture and share full 360° or immersive VR180 video or photos.The unique dual-camera design is portable, simple-to-use and seamlessly combines two advanced capture systems into one pocketable device, giving content creators, social media enthusiasts, world travellers, adventure seekers, families and creators of all types the power and convenience to record or share live to mobile phones, computers and VR headsets alike. HumanEyes Technologies today announced its upcoming Vuze XR Camera, designed to capture, create and share both high-resolution photos and full motion video, in either 5.7K 360° or VR180 formats.Īvailable in the fourth quarter of 2018, the Vuze XR Camera will transform storytelling by providing the visual dynamics of a full 360° camera, and with a single click, convert to an immersive VR180 format. (LONDON – July 19, 2018) Consumers and prosumers alike will be able to capture and share engaging content, life’s adventures and memorable moments in stunning 360° (2D) or stereoscopic VR180 (3D), all from one innovative device. With the touch of a button, the Vuze XR transforms from a 360° camera to a VR180 camera, enabling content creators to spontaneously tell any story, from every angle It gives you a very interesting new way of seeing the world.HUMANEYES TECHNOLOGIES DEBUTS THE VUZE XR DUAL CAMERA, GIVING ANYONE THE POWER TO CREATE AND SHARE IMMERSIVE EXPERIENCES IN 360° (2D) OR VR180 (3D) Like most of the VR world, the category has a ways to go before this becomes mainstream, but this is a great way for people who are interested to get started. The Vuze XR is much more flexible than the other consumer cameras, and the software seems particularly good. Compared to the professional 360 or 3D cameras, the Vuze is definitely less expensive, and offers pretty good quality. I haven't used them, but the specifications for 360-degree capture are similar, though they are less flexible. There are a few other mid-range 360-degree action cameras on the market, such as the GoPro Fusion and the Insta360 (both sell for about $400), but they don't do the stereoscopic 3D capture. Overall, I think the Vuze XR fills as important niche. Also, the icons on the side of the camera that show whether you are taking a photo or a video can be hard to read in very bright light. Every once in a while, I'd get a 4K60 video that was unexpectedly dark, and I'm still not sure why. (There are a lot of pixels, but in a 360, you don't actually see all of them at the same time.) Note in some of the later videos I took, you can see a bit of fuzziness on the right side, because despite trying to be careful, I somehow ended up with a bit of a scratch on one of the lenses-that's my fault, not the camera's. Still, they looked quite good on a mobile device, a bit less on a big screen. Generally, I thought the 3D or 360 effects were interesting ways of capturing what the world looked like, though sometimes the final results weren't as crisp as I would like. Stabilization does add a little noise in low-light environments, but I found the resulting films to be easier to watch. The Vuze VR Studio lets you apply either shake stabilization (designed to compensate for your hand moving as your film) or a combination of shake and horizon stabilization. One of the most helpful features is stabilization. You can also change a number of more advanced options, including adjusting color and exposure (which the program calls levels), or refine how it does stitching and blending of the two images. If you've captured a stereoscopic image, you may choose to render the video from only one of the two lenses. For 180 stereoscopic, it can render for YouTube or Facebook, or choose from custom settings and sizes. For 360 video, VR Studio can render videos in the formats preferred by YouTube, Facebook, or Vimeo. You select the video you want to work on choose from some options, such as picking start and end times, or flipping the video and then choose the platform you want it rendered for. I found the VR Studio software to be pretty easy to use for basic functions.
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